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02.09.2025

Вакансия Game Designer

Компания: GSC Game World
Домен вакансии:GameDev
Опыт работы:от 3 лет
Уровень специалиста:Middle
Уровень английского:Intermediate / B1
Тестовое задание:Есть задание
Занятость:Full-time
Релокейт:Без релокейта
Место работы:Office, Remote
Локация:Київ, Prague

Skills

  • Unreal Engine
  • CryEngine
  • Git
  • Perforce
  • Adobe Photoshop

Описание вакансии

We are seeking a highly skilled Game Designer to join our AAA development team, dedicated to crafting and improving an engaging open-world single-player shooter experience.

Requirements:

  • A minimum of 3 years' experience in Game Design on a single player game, with at least 2 years within the same company.
  • Proficiency with game engines such as Unreal Engine 4/5 or CryEngine, with a strong focus on working with blueprints, and configuration files to implement and fine-tune gameplay mechanics.
  • Solid understanding of version control systems (e.g., Git, Perforce) for collaborative development.
  • Strong technical skills in creating and managing gameplay systems, including gameplay systems and combat mechanics.
  • Experience in prototyping and iterating on design ideas using in-engine tools or scripting languages.
  • Deep knowledge of game design principles, player psychology, and progression systems.
  • Excellent problem-solving skills and the ability to critically evaluate how technical design decisions impact gameplay.
  • Strong verbal and written communication skills for articulating complex ideas and collaborating with multidisciplinary teams.
  • Ability to work independently, taking initiative to identify areas for analysis and improvement.
  • Passion for video games and a comprehensive understanding of the open-world single-player shooter genre.
  • Proficiency in English at an intermediate level or higher.

Will be a plus:

  • A bachelor’s degree in Mathematics, Economics, Statistics, Game Design, or a related discipline.
  • Experience with Photoshop.
  • Released game project.

Responsibilities:

  • Design, implement, and fine-tune gameplay systems using blueprints, scripting, and configuration files.
  • Feature owning in a separate crossfunctional team on the project. Controlling the feature development and final quality of the assigned feature.
  • Prototype, test, and iterate on gameplay systems using in-engine tools and scripting to validate design concepts and identify improvement opportunities.
  • Collaborate closely with developers, artists, and other designers to ensure gameplay mechanics and systems align with the overall game vision.
  • Document technical and design specifications for gameplay systems, ensuring clear communication across crossfunctional teams.

Этапы собеседования

  1. Interview

Преимущества сотрудникам

  • Гнучкий графік роботи
  • Кава, фрукти, перекуси

О компании GSC Game World

GSC Game World – самая известная студия разработки игр в Украине и ведущий разработчик в Европе. Компания занимается разработкой таких известных в мире игр как S.T.A.L.K.E.R. и Cossacks.

Сайт компании: gsc-game.com
Год основания: 1995
Количество сотрудников: 251-500
Тип компании: Product / Startup

Категории вакансии

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