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02.09.2025
Вакансия Game Designer
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| Компания: | GSC Game World |
|---|---|
| Домен вакансии: | GameDev |
| Опыт работы: | от 3 лет |
| Уровень специалиста: | Middle |
| Уровень английского: | Intermediate / B1 |
| Тестовое задание: | Есть задание |
| Занятость: | Full-time |
| Релокейт: | Без релокейта |
| Место работы: | Office, Remote |
| Локация: | Київ, Prague |
Skills
- Unreal Engine
- CryEngine
- Git
- Perforce
- Adobe Photoshop
Описание вакансии
We are seeking a highly skilled Game Designer to join our AAA development team, dedicated to crafting and improving an engaging open-world single-player shooter experience.Requirements:
- A minimum of 3 years' experience in Game Design on a single player game, with at least 2 years within the same company.
- Proficiency with game engines such as Unreal Engine 4/5 or CryEngine, with a strong focus on working with blueprints, and configuration files to implement and fine-tune gameplay mechanics.
- Solid understanding of version control systems (e.g., Git, Perforce) for collaborative development.
- Strong technical skills in creating and managing gameplay systems, including gameplay systems and combat mechanics.
- Experience in prototyping and iterating on design ideas using in-engine tools or scripting languages.
- Deep knowledge of game design principles, player psychology, and progression systems.
- Excellent problem-solving skills and the ability to critically evaluate how technical design decisions impact gameplay.
- Strong verbal and written communication skills for articulating complex ideas and collaborating with multidisciplinary teams.
- Ability to work independently, taking initiative to identify areas for analysis and improvement.
- Passion for video games and a comprehensive understanding of the open-world single-player shooter genre.
- Proficiency in English at an intermediate level or higher.
Will be a plus:
- A bachelor’s degree in Mathematics, Economics, Statistics, Game Design, or a related discipline.
- Experience with Photoshop.
- Released game project.
Responsibilities:
- Design, implement, and fine-tune gameplay systems using blueprints, scripting, and configuration files.
- Feature owning in a separate crossfunctional team on the project. Controlling the feature development and final quality of the assigned feature.
- Prototype, test, and iterate on gameplay systems using in-engine tools and scripting to validate design concepts and identify improvement opportunities.
- Collaborate closely with developers, artists, and other designers to ensure gameplay mechanics and systems align with the overall game vision.
- Document technical and design specifications for gameplay systems, ensuring clear communication across crossfunctional teams.
Этапы собеседования
- Interview
Преимущества сотрудникам
- Гнучкий графік роботи
- Кава, фрукти, перекуси
О компании GSC Game World
GSC Game World – самая известная студия разработки игр в Украине и ведущий разработчик в Европе. Компания занимается разработкой таких известных в мире игр как S.T.A.L.K.E.R. и Cossacks.
Сайт компании: gsc-game.com Год основания: 1995 Количество сотрудников: 251-500 Тип компании: Product / StartupКатегории вакансии
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