22.01.2025
Вакансия Material Artist
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Компания: | Room 8 Studio |
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Домен вакансии: | GameDev |
Опыт работы: | от 3 лет |
Уровень специалиста: | Middle, Senior |
Уровень английского: | Intermediate / B1 |
Тестовое задание: | Есть задание |
Занятость: | Full-time |
Релокейт: | Без релокейта |
Место работы: | Remote |
Локация: | Україна, Bulgaria, Czech Republic, Estonia, Georgia, Latvia, Lithuania, Moldova, Romania, Poland |
Skills
- PBR
- Zbrush
- Maya
- Substance Designer
- Substance Painter
Описание вакансии
We are looking for a highly qualified and experienced Material Artist to join our Environment & Props team. In this role, you will develop materials that enhance realism in our games. You will help define material and asset workflows, improve current practices, and build a library of materials that can be utilized by all art disciplines.Superpowers you have are
- 3+ years of experience in AAA game development or credit on at least one AAA title as a material artist;
- Portfolio demonstrating a wide variety of tiled and one-to-one materials created using both procedural and 3d sculpted techniques and showing attention to detail, plausibility and an aesthetic eye;
- Expert skills in Substance Designer/Painter;
- Solid understanding of PBR rendering and the interaction between materials and lighting;
- Experience working with game engines and various real-time rendering software;
- Solid understanding of efficient low poly mesh techniques;
- Strong UV layout techniques;
- Understanding of Texel density, memory limitations, etc.;
- Ability to follow concept/reference and work with a wide range of styles with minimal concept and direction;
- Strong understanding of modular-level creation methods;
- Experience with high poly sculpting and modeling software such as Z-Brush & Maya;
- Excellent communication skills and collaborative mindset to work in dynamic, creative environments;
- Intermediate+ English level (written and spoken) for seamless collaboration and documentation.
As a part of Room 8 studio, you will
- Work closely with leads and art teams to create high-fidelity materials via Substance Designer/Painter;
- Build and maintain the studio’s Substance library of materials & utilities;
- Build and maintain complex in-engine materials using a proprietary material editor;
- Work with the Art Manager and Production team to deliver time estimates for texture/material creation;
- Research new tools and techniques to create more efficient and visually appealing environments;
- Create documentation & tutorials, and requirements for the new pipelines & techniques;
- Collaborate with 3D artists, designers, and other development teams to understand and meet the content creator needs of the game;
- Create environment assets and scenes while considering hardware and design limitations and the overall art vision of the project;
- Mentor less experienced members of the team.
Преимущества сотрудникам
- English Courses
- Team buildings
- Медичне страхування
- Оплачувані лікарняні
- Освітні програми, курси
- Регулярний перегляд зарплатні
О компании Room 8 Studio
Room 8 Studio – международная аутсорсинговая компания по художественному производству и разработке игр, которая предоставляет внешние услуги по всему миру. Компания создает исключительные проекты, выводя индустрию разработки игр на совершенно новый уровень качества и креативности, а также сотрудничает с ведущими мировыми издательствами: Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios и многие другие.
Сайт компании: room8studio.com Год основания: 2011 Количество сотрудников: 251-500 Тип компании: Product / Startup, OutsourceКатегории вакансии
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