4A Games — вакансії

  • Product / Startup
  • 101-250
  • 2006
  • Київ
  • GameDev

Актуальні вакансії компанії

Досвід від 5 років Lead Full-time Не має значення Є тестове завдання Office, Remote Київ
21.05.202417
Детальніше
  • Maya
  • 3ds Max
  • Modo
  • Adobe Photoshop
  • Zbrush
  • Substance Painter
  • Marvelous Designer
  • World Machine
  • Houdini Engine
  • SpeedTree
  • Unity
  • Unreal Engine
  • Substance Designer

We are seeking a Lead 3D Artist to join our team. The job will require working with the Art team to create cutting edge 3D assets for our new AAA IP.

Responsibilities:

  • Work closely with Designers, Concept Artists, and Art Directors to create man-made and natural objects, parts of levels, and playable scenery.

Requirements:

  • A minimum of 6 years of experience in AAA game development, modeling, and texturing.
  • A minimum of 2 years of experience in leading artists.
  • Superior eye for light, shade, color, and detail in creating texture maps.
  • An exceptional understanding of form, shape, structure, and silhouette.
  • Extensive knowledge of Maya/Max/Modo, Photoshop, ZBrush, Substance Painter, and Baking Tools.
  • In-depth knowledge about the pipeline requirements of real-time game art.
  • Able to work creatively as part of a large or small group.
  • Take ownership and supervision of art assets through all pipeline stages.
  • Ability to directly manage, teach. and mentor other artists.
  • Participate in the interviewing and hiring process of artists.
  • Have shipped at least one AAA PC or console title in a similar position.
  • Excellent communication skills in English.

Preferences:

  • Knowledge of tools like Marvelous Designer, World Machine, Houdini, Speedtree, etc.
  • Knowledge of work automation tools (scripting, using special software).
  • Experience with Unity or Unreal.
  • Experience in creating materials in Substance Designer.
  • Passion for pushing the envelope in detailing organic art like creatures and nature environment assets.
  • Knowledge of architecture styles and manufacture principles.
  • A passion for games.
Відгукнутися
Досвід від 4 років Senior Full-time Не має значення Є тестове завдання Office, Remote Київ
21.05.20246
Детальніше
  • Maya
  • 3ds Max
  • Zbrush
  • Substance Painter
  • Substance Designer
  • Jira
  • Miro
  • Unreal Engine

Responsibilities:

  • Work closely with Game Designers and the Art team to create objects and environments.
  • Perform quick research for shapes and environments.

Requirements:

  • 4+ years of experience working in a game development studio.
  • Understanding of the "full-cycle" production pipeline. From an idea until final integration and tuning in the engine.
  • Being a ‘pro’ with your favorite 3D modeling package (Max/Maya prioritized), Substance Painter/Substance Designer and ZBrush. The experience of photogrammetry is a plus.
  • Knowledge of realtime rendering concepts, resource limits, and optimization.
  • Good understanding of form, structure, color, and silhouette.
  • An artistic eye and attention to detail.
  • Able to work creatively as part of a large or small group.
  • Good English.
  • Experience with Jira/Miro is a plus.

Preferences:

  • Experience with Unreal Engine or similar.
  • Experience in developing for consoles.
  • Made PBR-correct assets.
  • Understanding of current tech possibilities and graphics trends.
  • Technical or art education.
  • Learner and self-developer.
  • Hardcore FPS gamer.
  • Proactive attitude.
Відгукнутися
Досвід не має значення Middle, Senior Full-time Не має значення Є тестове завдання Office, Remote Київ
21.05.202417
Детальніше
  • Unreal Engine
  • 3D
  • Unity
  • Zbrush
  • xNormal
  • World Machine
  • SpeedTree
  • Houdini Engine

Create photo-realistic indoor and outdoor levels in game engine. Lights setup, instancing, placing particles, etc.

Responsibilities:

  • Work in-between Game Design and 3D Art teams.

Requirements:

  • Experience with game engines such as Unreal, Cryengine, etc.
  • Good understanding of light, composition, color-coding.
  • Intermediate experience with any 3D modeling package.
  • Understanding modular design.
  • Understanding resource balancing and experience in optimizing scenes.
  • Good English.

Preferences:

  • Artistic/architectural/engineering education or background.
  • Versatility in used tools and performed tasks.
  • Scripting experience with Unity and/or blueprint experience in Unreal.
  • Understanding of both modern and legacy real-time rendering tech and lighting principles.
  • Knowledge of additional software is a plus (ZBrush, XNormal, World Machine, Speedtree, Houdini, etc.).
  • Hardcore FPS gamer.
Відгукнутися
Досвід від 5 років Senior Full-time Не має значення Є тестове завдання Office, Remote Київ
21.05.20247
Детальніше
  • Maya
  • MotionBuilder
  • MoCap

We are seeking a Senior Technical Animator to join our team. The job will require supporting the Animation team in establishing and maintaining efficient animation pipelines and rigging standards for cutting edge games targeting latest generation platform hardware with a proprietary multiplatform engine.

Responsibilities:

  • Work directly with Animators, Designers, Modelers, and Programmers to deliver excellent character movements, facial animations, mechanics, and cutscenes.
  • Work with Programmers to improve toolkit, systems, establish rigging standards.
  • Create rigs and skinning for animated organic and mechanical objects.
  • Proactively come up with ideas on how to improve animation pipeline.
  • Troubleshoot complex problems as they arise and construct solutions to unforeseen design problems in a timely manner.
  • Instructing colleagues and documenting necessary information.

Requirements:

  • Understanding of skinning, rigging, IK, physics limitations, and possibilities.
  • Ability to come up and utilize skinning tricks (folded shoulders, 2-bone ropes).
  • Familiarity with mocap and keyframe animation animations.
  • Experience with humans, creatures, and mechanical characters/objects.
  • Minimum of 5 years of experience in rigging in AAA quality.
  • Knowledge of Maya/Motionbuilder.
  • Good communicator with strong verbal and written English skills.
  • Excellent problem-solving and time management skills.
  • Self-direction and motivation.
  • Proactive attitude.
  • Desire to help drive the improvement of the game engine year-over-year.
  • Ability to work under strict schedule and time pressure.

Preferences:

  • Experience working with procedural/physically-altered animation techniques.
  • Experience with facial animation.
  • Understanding of real-world kinematics and ability to replicate physical movement using a mix of simulation tools and baked skeletal animations.
  • One shipped AAA title on consoles.
  • Experience in working with animation blueprints.
Відгукнутися
Досвід від 5 років Senior Full-time Не має значення Є тестове завдання Office, Remote Київ
21.05.20247
Детальніше
  • Unreal Engine
  • Unity
  • CryEngine

We are seeking an experienced Senior Technical Designer to expand and improve on our gameplay mechanics such as weapons, vehicles, player locomotion, and more.

Responsibilities:

  • Create and integrate gameplay mechanics.
  • Prototype and iterate on gameplay system improvements.
  • Implement mechanics/features directly in-engine using existing visual scripting tools.
  • Cooperate with other departments on implementation where necessary.
  • Create design and technical documentation on gameplay mechanics.
  • Integrate new gameplay mechanics into existing schemes while retaining full functionality.
  • Use in-house technology (4A Games Engine) for game creation.
  • Participate in toolkit improvement process while working on the game.

Requirements:

  • Good command of one or more existing game engines – UE4, Unity, CryEngine, etc.
  • Experience of work for other game companies in a similar design position (at least 5 years).
  • Ability to quickly and sufficiently document and communicate an idea in writing or speech.
  • Ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content.
  • Technical understanding of the way the existing gameplay mechanics work and interact with each other.
  • Self-criticism and ability to accept criticism from other people. Open-mindedness towards colleagues’ ideas. The more feedback you are ready to take, the better for the game.
  • Good English.
  • Collaborative team player.
  • Ability to learn and master new instruments.
  • At least 5 years of gaming experience (playing).
Відгукнутися
Досвід від 3 років Middle Full-time Не має значення Є тестове завдання Office, Remote Київ
20.05.202411
Детальніше
  • C++
  • 3D
  • API
  • DirectX
  • OpenGL
  • GLSL

Responsibilities:

  • Work with others to expand our next-generation graphics pipeline including advanced lighting and rendering techniques, and special effects.
  • Experience in identifying bottlenecks and optimizing existing/future rendering code.
  • Self-driven to learn new rendering techniques and implement them.
  • Strong communication skills and proficiency in working with Technical Artists to develop and iterate features/tools.

Requirements:

  • 3+ years of professional experience.
  • Proficient C++ Knowledge.
  • Thorough knowledge and proficient application of 3D math, rendering algorithms, and data structures.
  • Performance-minded development and optimization skills.
  • Self-drive to learn new rendering techniques and implement them.
  • Mathematical Analysis skills.
  • Conceptual fluency with physically-based rendering techniques.
  • Strong communication and proficiency working with technical artists to develop and iterate on features/tools.

Preferences:

  • Knowledge of a broad range of graphics APIs and shader languages including DirectX and OpenGL/GLSL.
  • Experience developing for 9th generation console hardware.
Відгукнутися
Досвід від 3 років Middle Full-time Не має значення Є тестове завдання Office, Remote Київ
20.05.20246
Детальніше
  • Unreal Engine
  • AI
  • C++
  • 3D

We are seeking a talented Animation Programmer to join our team. The job will require supporting the Animation team in developing unique and stunning characters for a cutting-edge game targeting modern hardware.

Responsibilities:

  • Work directly with animators to prototype and deliver excellent combat, character locomotion, movement mechanics, and cinematics.
  • Collaborate daily with Designers and AI Programmers to build elegant solutions to challenging problems in complex game worlds.
  • Proactively come up with ideas on how to improve animation pipeline.
  • Proactively identify and fix bugs and performance problems in core engine and game systems.
  • Implement features taking care to write efficient code and with an eye to a quality end-user experience.
  • Write clean, professional, and maintainable code.
  • Troubleshoot complex problems as they arise and construct solutions to unforeseen design problems in a timely manner.
  • Writing necessary supporting documentation.

Requirements:

  • Minimum of 3 years’ experience in animation, AI, or a related programming field.
  • Minimum of 2 years’ experience in a AAA engine like Unreal Engine.
  • • At least one shipped AAA title.
  • • Proven experience in applying modern animation techniques such as Animation Layers, IK, and partial-body animation.
  • • Excellent communicator with strong verbal and written English skills.
  • • Minimum of 5 years’ experience writing, debugging, and optimizing C++.
  • • Advanced 3D math skills.
  • • Excellent problem solving and time management skills.
  • • Bachelor’s degree or equivalent in Computer Science or Engineering.
  • • Understanding of the full software development life cycle.
  • • Proactive attitude, self-direction, and motivation.
  • • Ability and discipline to execute on strict deadlines.

Preferences:

  • Experience with cinematics and facial animation.
  • Experience with animation pipelines and character rigs.
Відгукнутися

Переваги для співробітників 4A Games

  • Багатонаціональна команда
  • Гнучкий графік роботи
  • Кава, фрукти, перекуси

Читайте нас в Telegram, щоб не пропустити анонси нових вакансій.