Ubisoft — вакансії
- Product / Startup
- 501-1000
- 1986
- Київ, Одеса
- Esports, GameDev
Актуальні вакансії компанії
- SQL
- MySQL
- Microsoft Excel
- Jira
- Tableau
- Microsoft Power BI
- MicroStrategy
- R
- Pandas
As a Data Analyst, you will be responsible for collaborating with QC stakeholders to provide analytical solutions using various data sources. You will handle and analyze complex game test data, ensuring it is visualized in a simple and understandable way through different visualization tools. Leveraging your data analytics expertise, you will be expected to deliver innovative solutions to various problem statements and support the team in making data-driven decisions.
Responsibilities
- Providing analytics on QC team performance for a variety of AAA and mobile games.
- Working with the Project Managers and QC Leads to define relevant KPIs for measuring game performance.
- Creating Automated Dashboards for the QC teams internally and the WWQC teams externally
- Constantly improving the KPIs to ensure they are relevant and useable in everyday work
- Analyze QC team coverage using gameplay data
- Ensuring continuous communication of KPIs to the QC teams, and maintaining an updated summary of current view
- Maintain and constantly enhance tools, bring new ideas, and employ best practices that define industry standards.
- Implementation of analytics tools, best practices, and novel ideas
- Identify the tools that should be used to analyze data and ensure that they are installed and available to the team.
- Maintain and constantly enhance tools, bring new ideas, and employ best practices that define industry standards.
- Solid understanding of fundamental statistical approaches for developing intelligent tools
- Excellent SQL Skills (experience with MySQL is preferred!);
- Advanced Excel and Jira skills. Experience with visualization and reporting tools such as Tableau, Power BI, MicroStrategy, and others.
- Knowledge of R data frames or Python Pandas.
- A good quantitative background (mathematics, statistics, computer science, etc...) is highly desired.
Soft skills
- Excellent quantitative and analytical abilities with attention to detail
- Ability to balance technical and business views
- Analytical thinking
- Think outside the box to create unique solutions
- Highly driven, with a passion for social media and video games
- Open for feedback and enjoys working in a fast-paced environment
- Excellent organizational skills, self-starter, and autonomy
- Excellent verbal and written communication abilities
- Ability to work alone on a project or in a collaborative environment
- Good interpersonal skills
- Tableau
- Microsoft Power BI
- SQL
- Python
- R
- Snowflake
- AWS
- BigQuery
- Azure
- ETL
As the Esports Business Intelligence Specialist, you will play a crucial role in driving data-driven decisions across Ubisoft's esports and competitive gaming ecosystem. You will leverage your expertise to develop and optimize analytics tools and dashboards that deliver valuable insights into performance, audience engagement, and monetization strategies. This role requires a strong understanding of the esports landscape combined with advanced skills in data analysis, architecture, and BI tools.
In this position, you'll collaborate closely with internal teams, including marketing, production, community engagement, and Ubisoft’s data departments, to provide actionable insights, establish best practices, and support global data strategies. You will help transform data into strategic opportunities that drive growth, improve decision-making, and keep Ubisoft’s esports initiatives at the forefront of the industry.
What you’ll do
- Develop and manage BI dashboards and reporting systems to track esports performance, audience behavior, and monetization opportunities.
- Collaborate with cross-functional teams (marketing, esports production, finance) to define KPIs and establish metrics that measure the success of various esports initiatives.
- Partner with Ubisoft’s internal data teams (Data Office, Data Science, Data Engineering, Data Operations) to ensure alignment with global data strategies.
- Build and refine data pipelines that aggregate data from various sources, ensuring data integrity, accuracy, and accessibility.
- Conduct deep-dive analyses on player engagement, viewership trends, audience retention, and content performance to help drive marketing and operational decisions.
- Support the design and implementation of predictive models for esports viewership, revenue forecasting, player retention, and customer segmentation.
- Analyze the impact of marketing campaigns, in-game items, content drops, and other esports-related initiatives, providing insights to marketing teams.
- Ensure the automation of reporting processes to deliver timely insights, and simplify complex datasets for non-technical stakeholders.
- Monitor key industry trends and emerging technologies, adapting BI tools and methodologies to improve reporting and analytical capabilities.
- Identify areas for operational improvement based on data analysis, collaborating with internal stakeholders to drive efficiencies in esports and competitive gaming operations.
- Present insights and recommendations to senior leadership, guiding business strategies and helping to refine future esports products and experiences.
Qualifications
- A first experience in data analytics, BI development, or a related role, ideally within esports, gaming, or entertainment industries.
- Proficiency in BI tools such as Tableau, Power BI, or similar platforms.
- Strong knowledge of data visualization principles and the ability to present complex data in an understandable format for diverse stakeholders.
- Advanced skills in SQL, Python, R, or other data querying and scripting languages.
- Experience working with cloud-based data warehousing solutions (e.g., Snowflake, AWS, Google BigQuery, Azure) and ETL processes.
- Proven experience working with large datasets, including data cleansing, transformation, and modeling.
- Ability to communicate complex insights to both technical and non-technical stakeholders.
- Passion for esports, competitive gaming, and the gaming community.
- 3ds Max
- Zbrush
- Adobe Photoshop
Lead a new team of Environment Artists of Assassin's Creed in Ukraine!
Assassin's Creed is more than just a game; it has captivated millions of players with its rich, historical settings and engaging, immersive gameplay. Spanning centuries and civilizations, the Assassin's Creed universe offers endless possibilities for storytelling, innovation, and creativity. This is your chance to contribute to one of the most iconic franchises in gaming, working alongside top talent and industry pioneers to bring the next chapter of Assassin's Creed to life.
We are excited to offer a unique opportunity to join the new Assassin's Creed content team in Ukraine as a Lead Environment Artist. In this leadership role, you will be responsible for guiding and implementing the artistic vision of the project, working in close collaboration with the lead studio. This is your chance to be a part of core team and lead a team of talented artists from the very beginning, contributing to the creation of visually stunning and immersive environments that define the Assassin's Creed experience. As a Lead Environment Artist, you will have a significant impact on the expansion of Assassin's Creed in Ukraine and play a key role in growing a team that will deliver world-class content for one of gaming's most iconic franchises.
You will manage a team of our environment artists, plan, organize, follow-up and evaluate their work in order to ensure that they meet the production objectives in terms of time and quality. This position entails a great deal of responsibility and requires both technical and managerial expertise.
Responsibilities:
- Lead, coach, supervise and inspire the team to create great game assets and environments.
- Participate in the scheduling of your part of the project and maintain planning foresight.
- Organize regular team meetings to follow up and review the production status.
- Provide your team with information and regular feedback.
- Encourage creativity and participation from all the team members.
- Maintain efficient collaboration between the team members and make sure that they are aligned with the objectives of the project.
- Maintain close working relationships with your direct manager and with the other teams and act as a representative of his/her team.
- Raise the bar for the project by demanding high results from self and team members.
- Actively participate in constant improvement of work methods and pipelines.
- Share your knowledge and recommend best practices in your area.
- Helps project members understand changes and adapt to them.
- Ensure that produced and integrated assets respect the artistic vision of the game and meet quality standards.
Requirements:
- Extensive experience in modelling, texture, lighting and image processing in the games industry;
- Experience in a Managing or Lead position within the industry
- Experienced in team workflow planning and organization.
- Excellent knowledge of 3D software (3Ds Max, Zbrush, etc.).
- Excellent knowledge in Photoshop or other equivalent packages.
- Good knowledge of game engines.
- Excellent artistic judgment.
- Very good written and spoken English.
- Able to delegate tasks and responsibilities.
- Excellent communication skills and teamwork-oriented attitude.
- Able to follow-up the execution and suggest improvements if necessary.
- Excellent self-management skills.
- Positive and constructive attitude in every situation.
- Able to drive change and inspire others to generate new ideas.
- High level of personal integrity.
- Availability and readiness for international business trips will be a plus.
As Lead QA, you will have a multifaceted role that combines strategic vision, production processes, monitoring, and management.
Your responsibilities encompass:
- Quality Management:
- Actively participate in shaping the strategic vision for quality in collaboration with project and studio management (Producers, and Studio Quality Director)
- Establish the best structure and quality processes with project management
- Define optimal monitoring processes, tools, and KPIs
- Develop the reporting strategy and ensure its relevance throughout the production cycle
- Maximize quality vs. efforts during milestones and game-closing periods
- Conduct ongoing risk assessment
- QA Leadership:
- Manage and lead the QA team, defining schedules and tasks
- Prioritize bugs and collaborate with production teams
- Utilize QA expertise across various game platforms (Xbox, Playstation, PC, Ect...)
- Strive to ensure the quality of features both present and future within the project
- Serve as the point of contact for all quality issues
- Design and continuously update the testing process
- Create and manage daily bug fixes based on quality data using dashboards, filters, and established processes
- Collaborate with other QC teams and ensure coordination
- Management:
- Build an optimal resource plan for the project
- Motivate and manage the QA team
- Monitor and forecast the resourcing needs during different production cycles, and escalate to the studio quality director and producer accordingly.
- Coach team members to foster their development in their current positions or for career growth
- Review team performance, set objectives,and manage interpersonal conflicts
- Manage the team's schedule
Qualifications
- Previous experience working in a similar capacity in the video games industry and having worked closely with 1st parties or within a game production studio.
- Proactive leader-mentor with a change mindset.
- A champion for quality who fearlessly engages in challenging discussions.
- Resilient professional adept at handling high-pressure environments, crucial for collaborating with code development teams and quality control, addressing team feedback, navigating frequent interactions across all production levels, and engaging in continuous problem-solving
- Experience in creating, updating and monitoring KPIs for internal and co-dev teams
- A data-driven individual catalyzing improvement within the quality team, adept at assessing risks, and escalating issues to the producer for strategic action.
- Proficiency in written and spoken English
- Maya
- MotionBuilder
- 3ds Max
Ubisoft is an equal opportunity company that believes diverse backgrounds and perspectives are key to creating worlds where both players and community can thrive and express themselves.
We are looking for a solutions-oriented Senior or Lead Animator to join us to play a significant role in shaping the team and animation style for our AAA game with the major focus on prototyping, creation and integration of 3D animation content in line with the creative direction, technology and quality benchmarks of the project.
Responsibilities:
- Support and drive AAA quality standards for the animation team;
- Work with Directors and Production Management team on animation style and quality expectations;
- Create, prioritize, assign, and regularly follow up on tasks and the advancement of the team’s work with regards to deliverables;
- Represent the team;
- Deliver work in accordance with the artistic direction of the project;
- Work alongside the other departments and disciplines to understand both the Design and the Engine limitations and deliver the best functional animations possible;
- Animate characters, cameras or objects used for real time or pre-calculated sequences;
- Integrate animations to the game while ensuring technical constraints are met;
- Deliver animatic and quick draft animation to proof idea;
- Produce final, high-quality animation from scratch, pre-designed draft or motion capture footage;
- Participate in the creation and realization of in-game animations as well as of cinematic sequences;
- Follow the quality standards, the aspects of the game wanted as well as the respect of the deadlines;
- Share his/her experience and help the less experienced members of the team.
Requirements:
- Knowledge of a 3d package – Maya, MotionBuilder, 3DS Max
- Enthusiasm and desire to work in the game development industry;
- Have a good understanding of animation principles – timing, weight and staging;
- Experience in keyframing executing convincing, realistic, well-timed animations;
- Nice to have understanding of motion capture technique and mo-cap data processing knowledge;
- Nice to have rigging skills, understands all aspects of character rigging and skinning;
- English - Upper-Intermediate or higher.
Personal qualities:
- Critical analysis and problem-solving;
- Self-motivated with proactive attitude to improve own qualifications;
- Open to receive and act on constructive criticism;
- Ability to learn game engine tools and pipeline;
- Ability to plan, organize and prioritize work in the context of given timescales and quality requirements.
Переваги для співробітників Ubisoft
- English Courses
- Gaming room
- Відпустка по догляду за дитиною
- Велика стабільна компанія
- Гнучкий графік роботи
- Допомога психотерапевта
- Медичне страхування
- Оплачувані державні свята
- Оплачувані лікарняні
- Освітні програми, курси
- Парковка для авто
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