
iLogos — вакансии
- Product / Startup
- 251-500
- 2006
- Київ, Харків
- GameDev
Актуальные вакансии компании
What we’re looking for:
- 3+ years of experience in game outsourcing
- 2+ years of direct involvement in international business development or close collaboration with business development teams
- Knowledge of mobile and gambling game industries basics - including key genres, mechanics, and styles
- Ownership of all sales process stages (from lead qualification to negotiation and closing) with a proactive, self-starter mindset
- Fluent English (spoken and written); additional languages are a plus
- Ability to think independently, make firm decisions, and communicate effectively with both customers and presales teams
- Strong time management, responsibility, and self-organization
Nice to have:
- A large network of contacts within the game industry
- Experience in contract negotiation
What the role is about:
- Handle iLogos inquiries end-to-end - from qualification to negotiation and closing
- Unlock opportunities through networking, personal and company’s lead generation channels
- Collaborate with departments (Art Director, Head of Development, etc.) to ensure customer requests are processed efficiently
- Manage the sales funnel to ensure target sales plans are met or exceeded
- Represent and present company solutions on calls with C-level executives
- Identify customer core needs and pain points, and build strategic growth plans
- Adobe Photoshop
Requirements:
- Proficiency in Photoshop;
- Strong portfolio demonstrating high-quality artworks, particularly in cartoon and stylized directions, including characters, backgrounds and other game art;
- 3+ years of expirience as game artist in iGaming;
- Deep understanding of the art styles;
- Expirience in tech preparation of art assets for the mobile gaming;
- Solid understanding of anatomy, color theory, stylization and 2D art pipelines;
- Strong communication skills;
Main task pool:
- Creation of the concepts and final art works in the style of the project (characters, creatures and backgrounds);
- Daily communication with the team;
- Technical preparation of assets for implementation and animation;
- Tracking your progress through the corporate Jiira;
Will be a plus:
- Initiative and positive mindset;
- Strong handdrawing skills;
- Understanding of 2d animation principles;
- Understanding of mobile UI/UX principles;
- Adobe Photoshop
- Figma
- Adobe Illustrator
What we’re looking for:
- Approximately 2+ years of relevant experience in iGaming.
- Strong sense of visual styles.
- Strong skills in Graphic Design.
- Knowledge of mobile and PC interface guidelines and layout adaptations.
- Knowledge of color theory, typography and font composition.
- Knowledge of standard art and design tools (Photoshop, Figma, Illustrator).
- Experience in creating stylized and realistic interface elements and illustrated icons, pop-ups, etc.
- Ability to design mobile and PC interfaces from scratch, from creating wireframes to the final presentation in visual style.
- Released commercial projects and works gathered in a solid portfolio.
- Upper Intermediate English.
What the role is about:
- Collaborate with the Art Director/Producer and team to translate the user experience goals into intuitive interfaces that support and enhance the product look and experience.
- Observe and interpret results of usability testing and imagine solutions that help to increase accessibility and inform design decision making product-wide.
- Designing and implementing menu and user-interface systems that are visually attractive, intuitive, efficient, and that meet design needs and are aligned with the established visual identity.
- Collaborate and participate with artists locally to create high-fidelity mockups to solidify design direction and planning regarding ergonomic and aesthetical expectations.
- Google Docs
- Jira
We’re looking for a Project Manager to join a team working on an educational game for children. The role starts as part-time (80 hours/month for 3 months), with a strong possibility to transition to full-time if there’s mutual interest and opportunity.
What we’re looking for:
- 3+ years of experience in project management within the game development industry.
- Familiarity with game development processes, pipelines, and industry best practices.
- Strong leadership and problem-solving skills.
- Excellent verbal and written communication skills.
- Ability to multitask, prioritize, and adapt to project changes.
- Experience working with project documentation and reports (Google Docs, etc.).
- Proficiency in organizing and managing tasks in JIRA or similar project management tools.
- Experience working with remote teams.
- English – Upper Intermediate or higher.
Nice to have:
- Passion for gaming and understanding of player expectations.
- Interest in educational games and children’s content.
What the role is about:
- Manage a well-structured, clearly scoped project for an educational game.
- Oversee and coordinate the team, ensuring alignment with project goals and priorities.
- Maintain timelines and ensure smooth, timely delivery of all milestones.
- Proactively identify risks, provide mitigation strategies, and manage process dependencies.
- Identify risks, mitigate potential issues, and manage dependencies.
- Keep documentation updated and communicate progress to all stakeholders.
- Serve as the primary point of contact, delivering clear updates and solutions.
- Optimize workflows and enhance team efficiency.
- .NET
- ASP.NET Core
- Entity Framework
- SOA
- T-SQL
- SQL
- MySQL
- PostgreSQl
- Aurora
- MariaDB
- NoSQL
- Protobuf
- WebSockets
- xUnit
- NUnit
- Orleans
- ASP.NET Blazor
- AWS
We are looking for a Senior Backend Developer to take a key role in designing and implementing the core systems of an educational, game-based platform for children. You will ensure the platform is scalable, reliable, and secure, while supporting a rich and interactive user experience.
What we’re looking for:
- 5+ years of .Net development experience
- ASP.NET Core 3.1+; .NET 7.0+
- Highload scalable backend architecture experience
- Dapper and Entity Framework experience
- Monolith and SOA development experience
- Strong knowledge T-SQL and couple SQL databases(MySQL/Postgresql/Aurora/MariaDB etc.)
- NoSQL experience
- Protobuf, WebSockets etc. experience
- xUnit/nUnit experience
Nice to have:
- Microsoft Orleans
- Blazor usage experience
- AWS experience: EC2, ECS, RDS, Rabbit MQ/SQS/Kafka, Lambda, ElastiCache, Cloudwatch
What the role is about:
- Design, implement, and maintain backend systems that power the game-based learning platform.
- Develop APIs, databases, and server-side logic that support interactive gameplay and educational features.
- Ensure scalability, performance, and security of all backend components.
- Troubleshoot, debug, and optimize systems to maintain high availability and responsiveness.
- Participate in technical decision-making and architecture discussions to shape the platform’s evolution.
- Unity
- C#
Requirements:
- At least 5 years experience as Unity developer
- Deep knowledges in C#
- In-depth knowledge of Unity software and best practices (prefabs, asset bundles, organized scene hierarchy)
- Extensive experience with mobile game development
- Good communication skills
- Experience with memory and space optimization
- Good troubleshooting skills
- Excellent attention to detail
Responsibilities:
- Participating in building the features from scratch
- Implementing game functionality
- Designing and building game codes
- Identifying and fixing code errors and game bottlenecks
- Review implementations for matching to coding guidelines & architecture
- Unity
- C#
- DI
- Unit testing
Requirements:
- At least 5 years experience as Unity developer;
- 2+ completed projects with lead role;
- Released mobile projects in the portfolio;
- Good soft skills;
- Perfect management skills;
- Good estimation and planning skills;
- Deep knowledges in C#
- In-depth knowledge of Unity software and best practices (prefabs, asset bundles, organized scene hierarchy);
- Experience with memory and space optimization;
- Strong architecture knowledge;
- DI;
- Excellent attention to detail.
Main task pool:
- Estimation and planning;
- Managing dev team;
- Architecture implementation;
- Feature implementation and delivery.
Will be a plus:
- Unit testing.
- .NET
- Python
- LangChain
- Langfuse
- TGI
- vLLM
Our #ilogos_team unites professionals that love, live and breathe games we dare say. This is a place where you’ll find freedom of action and where bureaucracy and micromanagement are unheard of. Now we are growing rapidly and looking for professionals to join the team.
- Make your personal contribution to the games millions of people are playing;
- Develop yourself professionally in an atmosphere of trust and support that feels more like a family;
- Work remotely from anywhere in the world on your own schedule;
- Get your support from teammates and the company.
Requirements:
- Experience as CTO / Head of Engineering in a software product startup OR as a Software Engineering Team Lead in an autonomous team within a medium/large software product company
- Full-stack Software Engineering experience of 8+ years (.Net, Python - our main stack)
- Experience in ML/AI projects for 3+ years
- Experience in designing architectures, building, and launching commercial applications based on LLM (Langchain/Langfuse, TGI / vLLM)
- Product-oriented thinking (start with user, problem first)
- Willingness to work in an early stage, pre-MVP startup
- Fluent in English or Russian
Main task pool:
- Design and implementation of the LLM-based solution
- Drive development of the agents, facades and whole backend scope of the solution
- Drive development of the frontend solution's part
Преимущества для сотрудников iLogos
- Медичне страхування
- Регулярний перегляд зарплатні
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